Unit three consisted of discussions and readings about graphic novels in the ELA classroom. Graphic novels are still a big question mark for many English teachers across the United States. They are still new to the classroom, despite the fact that the first comic books were released in the 1930's (Rice 37). Comic books are not graphic noevls, but they were certainly a precursor.
The biggest questions regarding graphic novels concerns their educational value. What are the benefits of teaching graphic novels? Are there downsides to teaching graphic noevls, if so, do they negate the positives? In this blog, I will touch on a few benefits of teaching graphic novels.
One prominent feature of graphic novels is their ability to bring students of all levels together, "Graphic novels benefit all students, regardless of their reading skill or level of engagement. Both groups share some advantages, and both groups enjoy advantages that are unique to their achievement level. ... Graphic novels serve as an equalizer between academically achieving and struggling learners" (McTaggart 33-34). Students who may not have been able to work togeter due to different skillsets or interest levels are now, because of graphic novels, able to enjoy discussing the text with each other, regardless of their current capabilites.
An additional positive that acompanys teaching graphic novels is the individual effects graphic novels have on students of many different levels, "Teachers use graphic novels because they enable the struggling reader, motivate the reluctant one, and challenge the high-level learner" (McTaggart 32). Graphic novels are beneficial to every type of student. Students who have a tough time reading can enjoy the ease that graphic novels provide. Students who hesitate to read can become interested in the plot and writing of graphic novels. Furthermore, students who excel greatly in the classroom are provided with a unique concept that they probably have not encountered before.
Graphic novels are stories that progress quickly and rarely bore the reader. They are action packed and have images on every page. An aspect of graphic novels that every teacher should love is that graphic novels often encourage students to think critically and read more; "Their skills improve as they read more, their improved skills lead to greater comprehension, and their enhanced comprehension creates a desire to read more" (McTaggart 33). Reading, like many other things, becomes more enjoyable the more it is done. Graphic novels are a great resource that can hook students on reading.
Although there are so many benefits, as I mentioned before, graphic novels are still a question mark among many ELA teachers. Why would that be so? Well, graphic novels are not currently considered a part of the English "canon." That is to say, graphic novels are not universally accepted and taught as Beowulf, William Shakespeare or Charles Dickens is. The English canon is always changing, however. Similar to the last blog post, graphic novels and comics, just as technology, needs to be given a fair chance in classrooms. As teachers, doing whatever is best for the student should be the number one priority. If that means implementing graphic novels and comics into the classroom, then there should be no argument.